to be changed

Structure

The party comes together for small quest
- stumble upon knowledge of/a piece of SOMETHING
- maybe find a few pieces before realising significance
start going to find more pieces of the SOMETHING

1/7 gotten in first seemingly unrelated boss fight
2/7 ghost town —> calamity
3/7 directed learning and finding the pieces at this point
4/7
5/7 taking piece back mission
6/7
7/7
(7 seems like the common operative number for these kinds of things)

SOMETHING is a weapon that needs to be used in the final stretch against a force/an army? idk something to restore the world to the way it Should Be

Comments

friedmombo

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